Clifford the Feloid



= Cliff  - = Your Average Feloid bad guy, Medium Humanoid

Speed    30 ft. ft.
{| class="w-100"

STR
15 (+2)

DEX
14 (+2)

CON
13 (+1)

INT
8 (-1)

WIS
11 (0)

CHA
9 (-1)
 * }

Challenge  1(200 XP)
Brute  - A melee weapon deals one extra die of its damage when Cliffy hits with it (included in the attack).

Surprise Attack - If Cliffy surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Morningstar Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.

Cliffy should also have some sort of consumable range weapon that does something nasty.