BloodBug

Blood Bug
Tinybeast,  unaligned

Speed       10 ft., fly 20 ft {that's half normal.. bad flight)_
{| class="w-100"

STR
4 (-3)

DEX
16 (+3)

CON
11 (0)

INT
2 (-4)

WIS
8 (-1)

CHA
6 (-2)
 * }

Actions
Blood Drain. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the Blood Bug attaches to the target. While attached, the Blood Bug doesn't attack. Instead, at the start of each of the Blood Bug turns, the target loses 5 (1d4 + 3) hit points due to blood loss. The bug can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the blood bug.

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